Class Spec::Story::Runner::StoryRunner
In: lib/spec/story/runner/story_runner.rb
Parent: Object

Methods

Attributes

current_story  [RW] 
current_story_runner  [RW] 
scenarios  [RW] 
stories  [RW] 

Public Class methods

[Source]

    # File lib/spec/story/runner/story_runner.rb, line 15
15:         def initialize(scenario_runner, world_creator = World)
16:           StoryRunner.current_story_runner = self
17:           @scenario_runner = scenario_runner
18:           @world_creator = world_creator
19:           @stories = []
20:           @scenarios_by_story = {}
21:           @scenarios = []
22:           @listeners = []
23:         end

[Source]

    # File lib/spec/story/runner/story_runner.rb, line 8
 8:           def scenario_from_current_story(scenario_name)
 9:             current_story_runner.scenario_from_current_story(scenario_name)
10:           end

Public Instance methods

[Source]

    # File lib/spec/story/runner/story_runner.rb, line 25
25:         def Story(title, narrative, params = {}, &body)
26:           story = Story.new(title, narrative, params, &body)
27:           @stories << story
28:           
29:           # collect scenarios
30:           collector = ScenarioCollector.new(story)
31:           story.run_in(collector)
32:           @scenarios += collector.scenarios
33:           @scenarios_by_story[story.title] = collector.scenarios
34:         end

[Source]

    # File lib/spec/story/runner/story_runner.rb, line 60
60:         def add_listener(listener)
61:           @listeners << listener
62:         end

[Source]

    # File lib/spec/story/runner/story_runner.rb, line 36
36:         def run_stories
37:           return if @stories.empty?
38:           @listeners.each { |l| l.run_started(scenarios.size) }
39:           success = true
40:           @stories.each do |story|
41:             story.assign_steps_to(World)
42:             @current_story = story
43:             @listeners.each { |l| l.story_started(story.title, story.narrative) }
44:             scenarios = @scenarios_by_story[story.title]
45:             scenarios.each do |scenario|
46:               type = story[:type] || Object
47:               args = story[:args] || []
48:               world = @world_creator.create(type, *args)
49:               success = success & @scenario_runner.run(scenario, world)
50:             end
51:             @listeners.each { |l| l.story_ended(story.title, story.narrative) }
52:             World.step_mother.clear
53:           end
54:           unique_steps = (World.step_names.collect {|n| Regexp === n ? n.source : n.to_s}).uniq.sort
55:           @listeners.each { |l| l.collected_steps(unique_steps) }
56:           @listeners.each { |l| l.run_ended }
57:           return success
58:         end

[Source]

    # File lib/spec/story/runner/story_runner.rb, line 64
64:         def scenario_from_current_story(scenario_name)
65:           @scenarios_by_story[@current_story.title].find {|s| s.name == scenario_name }
66:         end

[Validate]