Module screen
awesome screen API
Info:
- Copyright: 2008-2009 Julien Danjou
- Author: Julien Danjou <julien@danjou.info>
Functions
count () | Get the number of screen. |
connect_signal (name, func) | Add a signal to a screen. |
disconnect_signal (name, func) | Remove a signal to a screen. |
emit_signal (name, ...) | Emit a signal to a screen. |
Tables
screen | Screen is a table where indexes are screen number. |
Functions
- count ()
-
Get the number of screen.
Returns:
-
The screen count, at least 1.
- connect_signal (name, func)
-
Add a signal to a screen.
Parameters:
- name A signal name.
- func A function to call when the signal is emitted.
- disconnect_signal (name, func)
-
Remove a signal to a screen.
Parameters:
- name A signal name.
- func A function to remove
- emit_signal (name, ...)
-
Emit a signal to a screen.
Parameters:
- name A signal name.
- ... Various arguments, optional.
Tables
- screen
-
Screen is a table where indexes are screen number. You can use screen[1]
to get access to the first screen, etc. Alternatively, if RANDR information
is available, you can use output names for finding screen objects.
Each screen has a set of properties.
Fields:
- geometry The screen coordinates. Immutable.
- workarea The screen workarea.
- index The screen number.
- outputs If RANDR information is available, a list of outputs for this screen and their size in mm.