Qt 5.6
Qt 3D
C++ Classes
Shader
Qt 5.6.2 Reference Documentation
List of All Members for Shader
This is the complete list of members for
Qt3DRender::Render::Shader
, including inherited members.
enum
Mode
Shader
()
~Shader
()
activeUniformsForBlock
(int ) const : QHash<QString, ShaderUniform>
attributes
() const : QVector<ShaderAttribute>
attributesNames
() const : QVector<QString>
cleanup
()
createBackendNode
(QNode *) const : QBackendNode *
d_ptr
: QBackendNodePrivate *
dna
() const : ProgramDNA
isLoaded
() const : bool
mode
() const : Mode
notifyObservers
(const QSceneChangePtr &)
peerUuid
() const : QNodeId
sceneChangeEvent
(const QSceneChangePtr &)
sceneChangeEvent
(const Qt3DCore::QSceneChangePtr &)
setFactory
(const QBackendNodeFactory *)
setFragOutputs
(const QHash<QString, int> &)
setPeer
(QNode *)
shaderCode
() const : QVector<QByteArray>
uniformBlock
(int ) : ShaderUniformBlock
uniformBlock
(const QString &) : ShaderUniformBlock
uniformBlockNames
() const : QVector<QString>
uniformBlocks
() const : QVector<ShaderUniformBlock>
uniforms
() const : QVector<ShaderUniform>
uniformsNames
() const : QVector<QString>
updateFromPeer
(QNode *)
updateFromPeer
(Qt3DCore::QNode *)
updateUniforms
(GraphicsContext *, const QUniformPack &)