StateSetNode Class

(Qt3DRender::Render::StateSetNode)
Inherits: FrameGraphNode

Public Functions

StateSetNode()
~StateSetNode()
QList<RenderState *> renderStates() const
void updateFromPeer(Qt3DCore::QNode *peer)

Protected Functions

void appendRenderState(const Qt3DCore::QNodeId &id, RenderState *renderState)
void removeRenderState(const Qt3DCore::QNodeId &renderStateId)
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)

Member Function Documentation

StateSetNode::StateSetNode()

Default constructs an instance of StateSetNode.

StateSetNode::~StateSetNode()

Destroys the instance of StateSetNode.

[protected] void StateSetNode::appendRenderState(const Qt3DCore::QNodeId &id, RenderState *renderState)

[protected] void StateSetNode::removeRenderState(const Qt3DCore::QNodeId &renderStateId)

QList<RenderState *> StateSetNode::renderStates() const

[protected] void StateSetNode::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)

void StateSetNode::updateFromPeer(Qt3DCore::QNode *peer)