QStencilOpSeparate Class
(Qt3DRender::QStencilOpSeparate)Inherits: | QObject |
Public Types
enum | StencilFaceMode { Front, Back, FrontAndBack } |
enum | StencilOp { Zero, Keep, Replace, Incr, ..., Invert } |
Properties
- depthFail : StencilOp
- faceMode : const StencilFaceMode
- stencilDepthPass : StencilOp
- stencilFail : StencilOp
- 1 property inherited from QObject
Public Functions
~QStencilOpSeparate() | |
StencilOp | depthFail() const |
StencilFaceMode | faceMode() const |
StencilOp | stencilDepthPass() const |
StencilOp | stencilFail() const |
- 31 public functions inherited from QObject
Public Slots
void | setDepthFail(StencilOp op) |
void | setStencilDepthPass(StencilOp op) |
void | setStencilFail(StencilOp op) |
- 1 public slot inherited from QObject
Signals
void | depthFailChanged(StencilOp depthFail) |
void | faceModeChanged(StencilFaceMode faceMode) |
void | stencilDepthPassChanged(StencilOp stencilDepthPass) |
void | stencilFailChanged(StencilOp stencilFail) |
- 2 signals inherited from QObject
Additional Inherited Members
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
Member Type Documentation
enum QStencilOpSeparate::StencilFaceMode
enum QStencilOpSeparate::StencilOp
Property Documentation
depthFail : StencilOp
Access functions:
StencilOp | depthFail() const |
void | setDepthFail(StencilOp op) |
Notifier signal:
void | depthFailChanged(StencilOp depthFail) |
faceMode : const StencilFaceMode
Access functions:
StencilFaceMode | faceMode() const |
Notifier signal:
void | faceModeChanged(StencilFaceMode faceMode) |
stencilDepthPass : StencilOp
Access functions:
StencilOp | stencilDepthPass() const |
void | setStencilDepthPass(StencilOp op) |
Notifier signal:
void | stencilDepthPassChanged(StencilOp stencilDepthPass) |
stencilFail : StencilOp
Access functions:
StencilOp | stencilFail() const |
void | setStencilFail(StencilOp op) |
Notifier signal:
void | stencilFailChanged(StencilOp stencilFail) |