OpenGLVertexArrayObject Class

(Qt3DRender::Render::OpenGLVertexArrayObject)

Public Functions

OpenGLVertexArrayObject()
void bind()
void create()
bool isCreated() const
bool isSpecified() const
void release()
void setSpecified(bool b)
void setVao(QOpenGLVertexArrayObject *vao)
QOpenGLVertexArrayObject *vao()
const QOpenGLVertexArrayObject *vao() const

Member Function Documentation

OpenGLVertexArrayObject::OpenGLVertexArrayObject()

Default constructs an instance of OpenGLVertexArrayObject.

void OpenGLVertexArrayObject::bind()

void OpenGLVertexArrayObject::create()

bool OpenGLVertexArrayObject::isCreated() const

bool OpenGLVertexArrayObject::isSpecified() const

void OpenGLVertexArrayObject::release()

void OpenGLVertexArrayObject::setSpecified(bool b)

See also isSpecified().

void OpenGLVertexArrayObject::setVao(QOpenGLVertexArrayObject *vao)

See also vao().

QOpenGLVertexArrayObject *OpenGLVertexArrayObject::vao()

See also setVao().

const QOpenGLVertexArrayObject *OpenGLVertexArrayObject::vao() const