Qt 5.6
Qt 3D
C++ Classes
Renderer
Qt 5.6.2 Reference Documentation
List of All Members for Renderer
This is the complete list of members for
Qt3DRender::Render::Renderer
, including inherited members.
enum
API
Renderer
(QRenderAspect::RenderType )
~Renderer
()
addAllocator
(Qt3DCore::QFrameAllocator *)
api
() const : API
api
() const : API
contextInfo
() const : QGraphicsApiFilter *
createAllocators
(Qt3DCore::QAbstractAspectJobManager *)
createAllocators
(Qt3DCore::QAbstractAspectJobManager *)
createRenderViewJob
(FrameGraphNode *, int ) : Qt3DCore::QAspectJobPtr
currentFrameAllocator
() : Qt3DCore::QFrameAllocator *
defaultEffectHandle
() const : HEffect
defaultMaterialHandle
() const : HMaterial
defaultRenderPassHandle
() const : HRenderPass
defaultRenderState
() const : RenderStateSet *
defaultTechniqueHandle
() const : HTechnique
destroyAllocators
(Qt3DCore::QAbstractAspectJobManager *)
destroyAllocators
(Qt3DCore::QAbstractAspectJobManager *)
doRender
()
doRender
()
enqueueRenderView
(RenderView *, int )
executeCommands
(const QVector<RenderCommand *> &)
frameAdvanceService
() const : Qt3DCore::QAbstractFrameAdvanceService *
frameAdvanceService
() const : Qt3DCore::QAbstractFrameAdvanceService *
frameGraphRoot
() const : FrameGraphNode *
frameGraphRoot
() const : FrameGraphNode *
initialize
()
initialize
()
isRunning
() const : bool
isRunning
() const : bool
mutex
() : QMutex *
nodeManagers
() const : NodeManagers *
nodeManagers
() const : NodeManagers *
pendingPickingEvents
() const : QList<QMouseEvent>
pickBoundingVolumeJob
() : Qt3DCore::QAspectJobPtr
pickBoundingVolumeJob
() : Qt3DCore::QAspectJobPtr
registerEventFilter
(Qt3DCore::QEventFilterService *)
registerEventFilter
(Qt3DCore::QEventFilterService *)
render
()
render
()
renderBinJobs
() : QVector<Qt3DCore::QAspectJobPtr>
renderBinJobs
() : QVector<Qt3DCore::QAspectJobPtr>
sceneRoot
() const : Entity *
sceneRoot
() const : Entity *
services
() const : Qt3DCore::QServiceLocator *
services
() const : Qt3DCore::QServiceLocator *
setFrameGraphRoot
(const Qt3DCore::QNodeId )
setFrameGraphRoot
(const Qt3DCore::QNodeId )
setNodeManagers
(NodeManagers *)
setNodeManagers
(NodeManagers *)
setOpenGLContext
(QOpenGLContext *)
setSceneRoot
(Qt3DCore::QBackendNodeFactory *, Entity *)
setSceneRoot
(Qt3DCore::QBackendNodeFactory *, Entity *)
setServices
(Qt3DCore::QServiceLocator *)
setServices
(Qt3DCore::QServiceLocator *)
setSurface
(QSurface *)
setSurface
(QSurface *)
setSurfaceExposed
(bool )
setSurfaceExposed
(bool )
setTime
(qint64 )
setTime
(qint64 )
shutdown
()
shutdown
()
submitRenderViews
() : bool
surface
() const : QSurface *
surface
() const : QSurface *
time
() const : qint64
time
() const : qint64
tlsAllocators
() : QThreadStorage<Qt3DCore::QFrameAllocator *> *
updateBuffersAndAttributes
(Geometry *, RenderCommand *, GLsizei &, bool ) : Attribute *