Material Class

(Qt3DRender::Render::Material)

Public Functions

Material()
~Material()
void cleanup()
Qt3DCore::QNodeId effect() const
bool isEnabled() const
QList<Qt3DCore::QNodeId> parameters() const
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
void updateFromPeer(Qt3DCore::QNode *mat)

Additional Inherited Members

Member Function Documentation

Material::Material()

Default constructs an instance of Material.

Material::~Material()

Destroys the instance of Material.

void Material::cleanup()

Qt3DCore::QNodeId Material::effect() const

bool Material::isEnabled() const

QList<Qt3DCore::QNodeId> Material::parameters() const

void Material::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)

void Material::updateFromPeer(Qt3DCore::QNode *mat)