MouseController Class
(Qt3DInput::Input::MouseController)Public Functions
MouseController() | |
~MouseController() | |
void | addMouseInput(const Qt3DCore::QNodeId &input) |
QVector<Qt3DCore::QNodeId> | mouseInputs() const |
void | removeMouseInput(const Qt3DCore::QNodeId &input) |
void | setInputHandler(InputHandler *handler) |
void | updateFromPeer(Qt3DCore::QNode *peer) |
void | updateMouseEvents(const QList<QT_PREPEND_NAMESPACE( QMouseEvent ) > &events) |
Reimplemented Public Functions
virtual float | axisValue(int axisIdentifier) const |
virtual bool | isButtonPressed(int buttonIdentifier) const |
- 8 public functions inherited from Qt3DInput::QAbstractPhysicalDeviceBackendNode
- 5 public functions inherited from Qt3DCore::QBackendNode
Protected Functions
void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
- 3 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
MouseController::MouseController()
Default constructs an instance of MouseController.
MouseController::~MouseController()
Destroys the instance of MouseController.