#include <HCoordinate.h>
Public Member Functions | |
HCoordinate (long double _x, long double _y, long double _w) | |
HCoordinate (const geom::Coordinate &p) | |
HCoordinate (const HCoordinate &p1, const HCoordinate &p2) | |
long double | getX () const |
long double | getY () const |
void | getCoordinate (geom::Coordinate &ret) const |
Static Public Member Functions | |
static void | intersection (const geom::Coordinate &p1, const geom::Coordinate &p2, const geom::Coordinate &q1, const geom::Coordinate &q2, geom::Coordinate &ret) |
Computes the (approximate) intersection point between two line segments using homogeneous coordinates. | |
Public Attributes | |
long double | x |
long double | y |
long double | w |
Friends | |
std::ostream & | operator<< (std::ostream &o, const HCoordinate &c) |
HCoordinate are used as a clean way of computing intersections between line segments.
static void geos::algorithm::HCoordinate::intersection | ( | const geom::Coordinate & | p1, | |
const geom::Coordinate & | p2, | |||
const geom::Coordinate & | q1, | |||
const geom::Coordinate & | q2, | |||
geom::Coordinate & | ret | |||
) | [static] |
Computes the (approximate) intersection point between two line segments using homogeneous coordinates.
Note that this algorithm is not numerically stable; i.e. it can produce intersection points which lie outside the envelope of the line segments themselves. In order to increase the precision of the calculation input points should be normalized before passing them to this routine.