gva-history
gva-history — Arcade History Management
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Description
These functions manage the arcade history information shown in the
Properties window.
Details
gva_history_init ()
gboolean gva_history_init (GError **error);
Scans the arcade history file and creates an index of games. If an
error occurs, it returns FALSE
and sets error
.
This function should be called once when the application starts.
error :
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return location for a GError, or NULL
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Returns : |
TRUE on success, FALSE if an error occurred
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gva_history_lookup ()
gchar * gva_history_lookup (const gchar *game,
GError **error);
Returns arcade history information for game
. If an error occurs,
it returns NULL
and sets error
.
game :
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the name of a game
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error :
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return location for a GError, or NULL
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Returns : |
history for game , or NULL if an error occurred
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