Details
Job
typedef struct {
gchar *name;
guint id;
gchar *user;
JobState state;
guint size;
guint priority;
gchar *creation_time;
gchar *processing_time;
} Job;
enum JobState
typedef enum
{
JOB_STATE_PENDING,
JOB_STATE_PRINTING,
} JobState;
job_free ()
void job_free (Job *job);
jobs_free ()
void jobs_free (GList *jobs);