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Vertex manipulator which scales the position of the vertex along the normals. More...
#include <SVertexManipulator.h>
Public Member Functions | |
template<typename VType > | |
void | operator() (VType &vertex) const |
SVertexPositionScaleAlongNormalsManipulator (const core::vector3df &factor) |
Vertex manipulator which scales the position of the vertex along the normals.
This can look more pleasing than the usual Scale operator, but depends on the mesh geometry.
Definition at line 238 of file SVertexManipulator.h.
irr::scene::SVertexPositionScaleAlongNormalsManipulator::SVertexPositionScaleAlongNormalsManipulator | ( | const core::vector3df & | factor | ) | [inline] |
Definition at line 241 of file SVertexManipulator.h.
void irr::scene::SVertexPositionScaleAlongNormalsManipulator::operator() | ( | VType & | vertex | ) | const [inline] |
Definition at line 243 of file SVertexManipulator.h.
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:42:09 2010 by Doxygen
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