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irr::scene::SMD3Header Struct Reference

this holds the header info of the MD3 file More...

#include <IAnimatedMeshMD3.h>

List of all members.

Public Attributes

s8 fileName [68]
s32 fileSize
s32 frameStart
c8 headerID [4]
s32 numFrames
s32 numMaxSkins
s32 numMeshes
s32 numTags
s32 tagEnd
s32 tagStart
s32 Version

Detailed Description

this holds the header info of the MD3 file

Definition at line 85 of file IAnimatedMeshMD3.h.


Member Data Documentation

Definition at line 89 of file IAnimatedMeshMD3.h.

Definition at line 97 of file IAnimatedMeshMD3.h.

Definition at line 94 of file IAnimatedMeshMD3.h.

Definition at line 87 of file IAnimatedMeshMD3.h.

Definition at line 90 of file IAnimatedMeshMD3.h.

Referenced by irr::scene::SMD3Mesh::~SMD3Mesh().

Definition at line 93 of file IAnimatedMeshMD3.h.

Definition at line 92 of file IAnimatedMeshMD3.h.

Definition at line 91 of file IAnimatedMeshMD3.h.

Definition at line 96 of file IAnimatedMeshMD3.h.

Definition at line 95 of file IAnimatedMeshMD3.h.

Definition at line 88 of file IAnimatedMeshMD3.h.


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:09 2010 by Doxygen (1.6.2)