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#include "ISceneNode.h"
#include "IBoneSceneNode.h"
#include "IAnimatedMeshMD2.h"
#include "IAnimatedMeshMD3.h"
Go to the source code of this file.
Classes | |
class | irr::scene::IAnimatedMeshSceneNode |
Scene node capable of displaying an animated mesh and its shadow. More... | |
class | irr::scene::IAnimationEndCallBack |
Callback interface for catching events of ended animations. More... | |
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::scene |
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |
Enumerations | |
enum | irr::scene::E_JOINT_UPDATE_ON_RENDER { irr::scene::EJUOR_NONE = 0, irr::scene::EJUOR_READ, irr::scene::EJUOR_CONTROL } |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:41:58 2010 by Doxygen
(1.6.2) |