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#include "IAnimatedMesh.h"
#include "IQ3Shader.h"
Go to the source code of this file.
Classes | |
class | irr::scene::IQ3LevelMesh |
Interface for a Mesh which can be loaded directly from a Quake3 .bsp-file. More... | |
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::scene |
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:41:58 2010 by Doxygen
(1.6.2) |