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irr::scene::quake3::Q3LevelLoadParameter Struct Reference

#include <IQ3Shader.h>

List of all members.

Public Member Functions

 Q3LevelLoadParameter ()

Public Attributes

s32 alpharef
s32 cleanUnResolvedMeshes
video::E_MATERIAL_FLAG defaultFilter
video::E_MATERIAL_TYPE defaultLightMapMaterial
video::E_MODULATE_FUNC defaultModulate
u32 endTime
s32 loadAllShaders
s32 loadSkyShader
s32 mergeShaderBuffer
s32 patchTesselation
c8 scriptDir [64]
u32 startTime
s32 swapHeader
s32 swapLump
s32 verbose

Detailed Description

used to customize Quake3 BSP Loader

Definition at line 37 of file IQ3Shader.h.


Constructor & Destructor Documentation

irr::scene::quake3::Q3LevelLoadParameter::Q3LevelLoadParameter (  )  [inline]

Definition at line 39 of file IQ3Shader.h.

References scriptDir.


Member Data Documentation

Definition at line 72 of file IQ3Shader.h.

Definition at line 69 of file IQ3Shader.h.

Definition at line 63 of file IQ3Shader.h.

Definition at line 61 of file IQ3Shader.h.

Definition at line 62 of file IQ3Shader.h.

Definition at line 67 of file IQ3Shader.h.

Definition at line 70 of file IQ3Shader.h.

Definition at line 71 of file IQ3Shader.h.

Definition at line 68 of file IQ3Shader.h.

Definition at line 64 of file IQ3Shader.h.

Definition at line 75 of file IQ3Shader.h.

Referenced by Q3LevelLoadParameter().

Definition at line 66 of file IQ3Shader.h.

Definition at line 74 of file IQ3Shader.h.

Definition at line 73 of file IQ3Shader.h.

Definition at line 65 of file IQ3Shader.h.


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:09 2010 by Doxygen (1.6.2)