Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials |
standard vertex used by the Irrlicht engine. More...
#include <S3DVertex.h>
Public Member Functions | |
E_VERTEX_TYPE | getType () const |
bool | operator!= (const S3DVertex &other) const |
bool | operator< (const S3DVertex &other) const |
bool | operator== (const S3DVertex &other) const |
S3DVertex (const core::vector3df &pos, const core::vector3df &normal, SColor color, const core::vector2d< f32 > &tcoords) | |
constructor | |
S3DVertex (f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv) | |
constructor | |
S3DVertex () | |
default constructor | |
Public Attributes | |
SColor | Color |
Color. | |
core::vector3df | Normal |
Normal vector. | |
core::vector3df | Pos |
Position. | |
core::vector2d< f32 > | TCoords |
Texture coordinates. |
standard vertex used by the Irrlicht engine.
Definition at line 42 of file S3DVertex.h.
irr::video::S3DVertex::S3DVertex | ( | ) | [inline] |
default constructor
Definition at line 45 of file S3DVertex.h.
irr::video::S3DVertex::S3DVertex | ( | f32 | x, | |
f32 | y, | |||
f32 | z, | |||
f32 | nx, | |||
f32 | ny, | |||
f32 | nz, | |||
SColor | c, | |||
f32 | tu, | |||
f32 | tv | |||
) | [inline] |
constructor
Definition at line 48 of file S3DVertex.h.
irr::video::S3DVertex::S3DVertex | ( | const core::vector3df & | pos, | |
const core::vector3df & | normal, | |||
SColor | color, | |||
const core::vector2d< f32 > & | tcoords | |||
) | [inline] |
constructor
Definition at line 52 of file S3DVertex.h.
E_VERTEX_TYPE irr::video::S3DVertex::getType | ( | ) | const [inline] |
Reimplemented in irr::video::S3DVertex2TCoords, and irr::video::S3DVertexTangents.
Definition at line 88 of file S3DVertex.h.
References irr::video::EVT_STANDARD.
bool irr::video::S3DVertex::operator!= | ( | const S3DVertex & | other | ) | const [inline] |
bool irr::video::S3DVertex::operator< | ( | const S3DVertex & | other | ) | const [inline] |
bool irr::video::S3DVertex::operator== | ( | const S3DVertex & | other | ) | const [inline] |
Color.
Definition at line 63 of file S3DVertex.h.
Referenced by irr::scene::SSkinMeshBuffer::convertTo2TCoords(), irr::scene::SSkinMeshBuffer::convertToTangents(), operator!=(), irr::scene::SVertexColorInterpolateQuadraticManipulator::operator()(), irr::scene::SVertexColorInterpolateLinearManipulator::operator()(), irr::scene::SVertexColorDesaturateToLuminanceManipulator::operator()(), irr::scene::SVertexColorDesaturateToAverageManipulator::operator()(), irr::scene::SVertexColorDesaturateToLightnessManipulator::operator()(), irr::scene::SVertexColorScaleManipulator::operator()(), irr::scene::SVertexColorGammaManipulator::operator()(), irr::scene::SVertexColorContrastBrightnessManipulator::operator()(), irr::scene::SVertexColorContrastManipulator::operator()(), irr::scene::SVertexColorBrightnessManipulator::operator()(), irr::scene::SVertexColorThresholdManipulator::operator()(), irr::scene::SVertexColorInvertManipulator::operator()(), irr::scene::SVertexColorSetAlphaManipulator::operator()(), irr::scene::SVertexColorSetManipulator::operator()(), operator<(), and operator==().
Normal vector.
Definition at line 60 of file S3DVertex.h.
Referenced by irr::scene::SSkinMeshBuffer::convertTo2TCoords(), irr::scene::SSkinMeshBuffer::convertToTangents(), operator!=(), operator<(), and operator==().
Position.
Definition at line 57 of file S3DVertex.h.
Referenced by irr::scene::SSkinMeshBuffer::convertTo2TCoords(), irr::scene::SSkinMeshBuffer::convertToTangents(), operator!=(), operator<(), and operator==().
Texture coordinates.
Definition at line 66 of file S3DVertex.h.
Referenced by irr::scene::SSkinMeshBuffer::convertTo2TCoords(), irr::scene::SSkinMeshBuffer::convertToTangents(), operator!=(), irr::scene::SVertexTCoordsScaleManipulator::operator()(), operator<(), and operator==().
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:42:09 2010 by Doxygen
(1.6.2) |