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00005 #ifndef __S_3D_VERTEX_H_INCLUDED__
00006 #define __S_3D_VERTEX_H_INCLUDED__
00007
00008 #include "vector3d.h"
00009 #include "vector2d.h"
00010 #include "SColor.h"
00011
00012 namespace irr
00013 {
00014 namespace video
00015 {
00016
00018 enum E_VERTEX_TYPE
00019 {
00021 EVT_STANDARD = 0,
00022
00024
00025 EVT_2TCOORDS,
00026
00028
00029 EVT_TANGENTS
00030 };
00031
00033 const char* const sBuiltInVertexTypeNames[] =
00034 {
00035 "standard",
00036 "2tcoords",
00037 "tangents",
00038 0
00039 };
00040
00042 struct S3DVertex
00043 {
00045 S3DVertex() {}
00046
00048 S3DVertex(f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv)
00049 : Pos(x,y,z), Normal(nx,ny,nz), Color(c), TCoords(tu,tv) {}
00050
00052 S3DVertex(const core::vector3df& pos, const core::vector3df& normal,
00053 SColor color, const core::vector2d<f32>& tcoords)
00054 : Pos(pos), Normal(normal), Color(color), TCoords(tcoords) {}
00055
00057 core::vector3df Pos;
00058
00060 core::vector3df Normal;
00061
00063 SColor Color;
00064
00066 core::vector2d<f32> TCoords;
00067
00068 bool operator==(const S3DVertex& other) const
00069 {
00070 return ((Pos == other.Pos) && (Normal == other.Normal) &&
00071 (Color == other.Color) && (TCoords == other.TCoords));
00072 }
00073
00074 bool operator!=(const S3DVertex& other) const
00075 {
00076 return ((Pos != other.Pos) || (Normal != other.Normal) ||
00077 (Color != other.Color) || (TCoords != other.TCoords));
00078 }
00079
00080 bool operator<(const S3DVertex& other) const
00081 {
00082 return ((Pos < other.Pos) ||
00083 ((Pos == other.Pos) && (Normal < other.Normal)) ||
00084 ((Pos == other.Pos) && (Normal == other.Normal) && (Color < other.Color)) ||
00085 ((Pos == other.Pos) && (Normal == other.Normal) && (Color == other.Color) && (TCoords < other.TCoords)));
00086 }
00087
00088 E_VERTEX_TYPE getType() const
00089 {
00090 return EVT_STANDARD;
00091 }
00092 };
00093
00094
00096
00099 struct S3DVertex2TCoords : public S3DVertex
00100 {
00102 S3DVertex2TCoords() : S3DVertex() {}
00103
00105 S3DVertex2TCoords(f32 x, f32 y, f32 z, SColor c, f32 tu, f32 tv, f32 tu2, f32 tv2)
00106 : S3DVertex(x,y,z, 0.0f, 0.0f, 0.0f, c, tu,tv), TCoords2(tu2,tv2) {}
00107
00109 S3DVertex2TCoords(const core::vector3df& pos, SColor color,
00110 const core::vector2d<f32>& tcoords, const core::vector2d<f32>& tcoords2)
00111 : S3DVertex(pos, core::vector3df(), color, tcoords), TCoords2(tcoords2) {}
00112
00114 S3DVertex2TCoords(const core::vector3df& pos, const core::vector3df& normal, const SColor& color,
00115 const core::vector2d<f32>& tcoords, const core::vector2d<f32>& tcoords2)
00116 : S3DVertex(pos, normal, color, tcoords), TCoords2(tcoords2) {}
00117
00119 S3DVertex2TCoords(f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv, f32 tu2, f32 tv2)
00120 : S3DVertex(x,y,z, nx,ny,nz, c, tu,tv), TCoords2(tu2,tv2) {}
00121
00123 S3DVertex2TCoords(f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv)
00124 : S3DVertex(x,y,z, nx,ny,nz, c, tu,tv), TCoords2(tu,tv) {}
00125
00127 S3DVertex2TCoords(const core::vector3df& pos, const core::vector3df& normal,
00128 SColor color, const core::vector2d<f32>& tcoords)
00129 : S3DVertex(pos, normal, color, tcoords), TCoords2(tcoords) {}
00130
00132 S3DVertex2TCoords(S3DVertex& o) : S3DVertex(o) {}
00133
00135 core::vector2d<f32> TCoords2;
00136
00138 bool operator==(const S3DVertex2TCoords& other) const
00139 {
00140 return ((static_cast<S3DVertex>(*this)==other) &&
00141 (TCoords2 == other.TCoords2));
00142 }
00143
00145 bool operator!=(const S3DVertex2TCoords& other) const
00146 {
00147 return ((static_cast<S3DVertex>(*this)!=other) ||
00148 (TCoords2 != other.TCoords2));
00149 }
00150
00151 bool operator<(const S3DVertex2TCoords& other) const
00152 {
00153 return ((static_cast<S3DVertex>(*this) < other) ||
00154 ((static_cast<S3DVertex>(*this) == other) && (TCoords2 < other.TCoords2)));
00155 }
00156
00157 E_VERTEX_TYPE getType() const
00158 {
00159 return EVT_2TCOORDS;
00160 }
00161 };
00162
00163
00165
00166 struct S3DVertexTangents : public S3DVertex
00167 {
00169 S3DVertexTangents() : S3DVertex() { }
00170
00172 S3DVertexTangents(f32 x, f32 y, f32 z, f32 nx=0.0f, f32 ny=0.0f, f32 nz=0.0f,
00173 SColor c = 0xFFFFFFFF, f32 tu=0.0f, f32 tv=0.0f,
00174 f32 tanx=0.0f, f32 tany=0.0f, f32 tanz=0.0f,
00175 f32 bx=0.0f, f32 by=0.0f, f32 bz=0.0f)
00176 : S3DVertex(x,y,z, nx,ny,nz, c, tu,tv), Tangent(tanx,tany,tanz), Binormal(bx,by,bz) { }
00177
00179 S3DVertexTangents(const core::vector3df& pos, SColor c,
00180 const core::vector2df& tcoords)
00181 : S3DVertex(pos, core::vector3df(), c, tcoords) { }
00182
00184 S3DVertexTangents(const core::vector3df& pos,
00185 const core::vector3df& normal, SColor c,
00186 const core::vector2df& tcoords,
00187 const core::vector3df& tangent=core::vector3df(),
00188 const core::vector3df& binormal=core::vector3df())
00189 : S3DVertex(pos, normal, c, tcoords), Tangent(tangent), Binormal(binormal) { }
00190
00192 core::vector3df Tangent;
00193
00195 core::vector3df Binormal;
00196
00197 bool operator==(const S3DVertexTangents& other) const
00198 {
00199 return ((static_cast<S3DVertex>(*this)==other) &&
00200 (Tangent == other.Tangent) &&
00201 (Binormal == other.Binormal));
00202 }
00203
00204 bool operator!=(const S3DVertexTangents& other) const
00205 {
00206 return ((static_cast<S3DVertex>(*this)!=other) ||
00207 (Tangent != other.Tangent) ||
00208 (Binormal != other.Binormal));
00209 }
00210
00211 bool operator<(const S3DVertexTangents& other) const
00212 {
00213 return ((static_cast<S3DVertex>(*this) < other) ||
00214 ((static_cast<S3DVertex>(*this) == other) && (Tangent < other.Tangent)) ||
00215 ((static_cast<S3DVertex>(*this) == other) && (Tangent == other.Tangent) && (Binormal < other.Binormal)));
00216 }
00217
00218 E_VERTEX_TYPE getType() const
00219 {
00220 return EVT_TANGENTS;
00221 }
00222 };
00223
00224
00225
00226 inline u32 getVertexPitchFromType(E_VERTEX_TYPE vertexType)
00227 {
00228 switch (vertexType)
00229 {
00230 case video::EVT_2TCOORDS:
00231 return sizeof(video::S3DVertex2TCoords);
00232 case video::EVT_TANGENTS:
00233 return sizeof(video::S3DVertexTangents);
00234 default:
00235 return sizeof(video::S3DVertex);
00236 }
00237 }
00238
00239
00240 }
00241 }
00242
00243 #endif
00244