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EMaterialFlags.h

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00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __E_MATERIAL_FLAGS_H_INCLUDED__
00006 #define __E_MATERIAL_FLAGS_H_INCLUDED__
00007 
00008 namespace irr
00009 {
00010 namespace video
00011 {
00012 
00014         enum E_MATERIAL_FLAG
00015         {
00017                 EMF_WIREFRAME = 0x1,
00018 
00020                 EMF_POINTCLOUD = 0x2,
00021 
00023                 EMF_GOURAUD_SHADING = 0x4,
00024 
00026                 EMF_LIGHTING = 0x8,
00027 
00029                 EMF_ZBUFFER = 0x10,
00030 
00032 
00033                 EMF_ZWRITE_ENABLE = 0x20,
00034 
00036                 EMF_BACK_FACE_CULLING = 0x40,
00037 
00039 
00040                 EMF_FRONT_FACE_CULLING = 0x80,
00041 
00043                 EMF_BILINEAR_FILTER = 0x100,
00044 
00046 
00048                 EMF_TRILINEAR_FILTER = 0x200,
00049 
00051 
00055                 EMF_ANISOTROPIC_FILTER = 0x400,
00056 
00058                 EMF_FOG_ENABLE = 0x800,
00059 
00061 
00066                 EMF_NORMALIZE_NORMALS = 0x1000,
00067 
00069                 EMF_TEXTURE_WRAP = 0x2000,
00070 
00072                 EMF_ANTI_ALIASING = 0x4000,
00073 
00075                 EMF_COLOR_MASK = 0x8000,
00076 
00078                 EMF_COLOR_MATERIAL = 0x10000
00079         };
00080 
00081 } // end namespace video
00082 } // end namespace irr
00083 
00084 
00085 #endif // __E_MATERIAL_FLAGS_H_INCLUDED__
00086 

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