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IAttributes.h File Reference

#include "IReferenceCounted.h"
#include "SColor.h"
#include "vector3d.h"
#include "vector2d.h"
#include "line2d.h"
#include "line3d.h"
#include "triangle3d.h"
#include "position2d.h"
#include "rect.h"
#include "matrix4.h"
#include "quaternion.h"
#include "plane3d.h"
#include "irrString.h"
#include "irrArray.h"
#include "IXMLReader.h"
#include "EAttributes.h"

Go to the source code of this file.

Classes

class  irr::io::IAttributes
 Provides a generic interface for attributes and their values and the possiblity to serialize them. More...

Namespaces

namespace  irr
 

Everything in the Irrlicht Engine can be found in this namespace.


namespace  irr::io
 

This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ...


namespace  irr::video
 

The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.



The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:58 2010 by Doxygen (1.6.2)