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ISceneNodeAnimatorCameraFPS.h

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00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__
00006 #define __I_SCENE_NODE_ANIMATOR_CAMERA_FPS_H_INCLUDED__
00007 
00008 #include "ISceneNodeAnimator.h"
00009 #include "IEventReceiver.h"
00010 
00011 namespace irr
00012 {
00013         struct SKeyMap;
00014 
00015 namespace scene
00016 {
00017 
00019 
00022         class ISceneNodeAnimatorCameraFPS : public ISceneNodeAnimator
00023         {
00024         public:
00025 
00027                 virtual f32 getMoveSpeed() const = 0;
00028 
00030                 virtual void setMoveSpeed(f32 moveSpeed) = 0;
00031 
00033 
00036                 virtual f32 getRotateSpeed() const = 0;
00037 
00039                 virtual void setRotateSpeed(f32 rotateSpeed) = 0;
00040 
00042 
00044                 virtual void setKeyMap(SKeyMap *map, u32 count) = 0;
00045 
00047 
00050                 virtual void setVerticalMovement(bool allow) = 0;
00051 
00053 
00055                 virtual void setInvertMouse(bool invert) = 0;
00056         };
00057 } // end namespace scene
00058 } // end namespace irr
00059 
00060 #endif
00061 

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The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:57 2010 by Doxygen (1.6.2)