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#include "SColor.h"
Go to the source code of this file.
Classes | |
struct | irr::video::SLight |
structure for holding data describing a dynamic point light. More... | |
Namespaces | |
namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
namespace | irr::video |
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
Enumerations | |
enum | irr::video::E_LIGHT_TYPE { irr::video::ELT_POINT, irr::video::ELT_SPOT, irr::video::ELT_DIRECTIONAL } |
Enumeration for different types of lights. More... | |
Variables | |
const c8 *const | irr::video::LightTypeNames [] |
Names for light types. |
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:41:59 2010 by Doxygen
(1.6.2) |