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Vertex with two texture coordinates. More...
#include <S3DVertex.h>
Public Member Functions | |
E_VERTEX_TYPE | getType () const |
bool | operator!= (const S3DVertex2TCoords &other) const |
Inequality operator. | |
bool | operator< (const S3DVertex2TCoords &other) const |
bool | operator== (const S3DVertex2TCoords &other) const |
Equality operator. | |
S3DVertex2TCoords (S3DVertex &o) | |
constructor from S3DVertex | |
S3DVertex2TCoords (const core::vector3df &pos, const core::vector3df &normal, SColor color, const core::vector2d< f32 > &tcoords) | |
constructor with the same texture coords and normal | |
S3DVertex2TCoords (f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv) | |
constructor with the same texture coords and normal | |
S3DVertex2TCoords (f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv, f32 tu2, f32 tv2) | |
constructor with all values | |
S3DVertex2TCoords (const core::vector3df &pos, const core::vector3df &normal, const SColor &color, const core::vector2d< f32 > &tcoords, const core::vector2d< f32 > &tcoords2) | |
constructor with all values | |
S3DVertex2TCoords (const core::vector3df &pos, SColor color, const core::vector2d< f32 > &tcoords, const core::vector2d< f32 > &tcoords2) | |
constructor with two different texture coords, but no normal | |
S3DVertex2TCoords (f32 x, f32 y, f32 z, SColor c, f32 tu, f32 tv, f32 tu2, f32 tv2) | |
constructor with two different texture coords, but no normal | |
S3DVertex2TCoords () | |
default constructor | |
Public Attributes | |
core::vector2d< f32 > | TCoords2 |
Second set of texture coordinates. |
Vertex with two texture coordinates.
Usually used for geometry with lightmaps or other special materials.
Definition at line 99 of file S3DVertex.h.
irr::video::S3DVertex2TCoords::S3DVertex2TCoords | ( | ) | [inline] |
default constructor
Definition at line 102 of file S3DVertex.h.
irr::video::S3DVertex2TCoords::S3DVertex2TCoords | ( | f32 | x, | |
f32 | y, | |||
f32 | z, | |||
SColor | c, | |||
f32 | tu, | |||
f32 | tv, | |||
f32 | tu2, | |||
f32 | tv2 | |||
) | [inline] |
constructor with two different texture coords, but no normal
Definition at line 105 of file S3DVertex.h.
irr::video::S3DVertex2TCoords::S3DVertex2TCoords | ( | const core::vector3df & | pos, | |
SColor | color, | |||
const core::vector2d< f32 > & | tcoords, | |||
const core::vector2d< f32 > & | tcoords2 | |||
) | [inline] |
constructor with two different texture coords, but no normal
Definition at line 109 of file S3DVertex.h.
irr::video::S3DVertex2TCoords::S3DVertex2TCoords | ( | const core::vector3df & | pos, | |
const core::vector3df & | normal, | |||
const SColor & | color, | |||
const core::vector2d< f32 > & | tcoords, | |||
const core::vector2d< f32 > & | tcoords2 | |||
) | [inline] |
constructor with all values
Definition at line 114 of file S3DVertex.h.
irr::video::S3DVertex2TCoords::S3DVertex2TCoords | ( | f32 | x, | |
f32 | y, | |||
f32 | z, | |||
f32 | nx, | |||
f32 | ny, | |||
f32 | nz, | |||
SColor | c, | |||
f32 | tu, | |||
f32 | tv, | |||
f32 | tu2, | |||
f32 | tv2 | |||
) | [inline] |
constructor with all values
Definition at line 119 of file S3DVertex.h.
irr::video::S3DVertex2TCoords::S3DVertex2TCoords | ( | f32 | x, | |
f32 | y, | |||
f32 | z, | |||
f32 | nx, | |||
f32 | ny, | |||
f32 | nz, | |||
SColor | c, | |||
f32 | tu, | |||
f32 | tv | |||
) | [inline] |
constructor with the same texture coords and normal
Definition at line 123 of file S3DVertex.h.
irr::video::S3DVertex2TCoords::S3DVertex2TCoords | ( | const core::vector3df & | pos, | |
const core::vector3df & | normal, | |||
SColor | color, | |||
const core::vector2d< f32 > & | tcoords | |||
) | [inline] |
constructor with the same texture coords and normal
Definition at line 127 of file S3DVertex.h.
irr::video::S3DVertex2TCoords::S3DVertex2TCoords | ( | S3DVertex & | o | ) | [inline] |
constructor from S3DVertex
Definition at line 132 of file S3DVertex.h.
E_VERTEX_TYPE irr::video::S3DVertex2TCoords::getType | ( | ) | const [inline] |
Reimplemented from irr::video::S3DVertex.
Definition at line 157 of file S3DVertex.h.
References irr::video::EVT_2TCOORDS.
bool irr::video::S3DVertex2TCoords::operator!= | ( | const S3DVertex2TCoords & | other | ) | const [inline] |
bool irr::video::S3DVertex2TCoords::operator< | ( | const S3DVertex2TCoords & | other | ) | const [inline] |
Definition at line 151 of file S3DVertex.h.
References TCoords2.
bool irr::video::S3DVertex2TCoords::operator== | ( | const S3DVertex2TCoords & | other | ) | const [inline] |
Second set of texture coordinates.
Definition at line 135 of file S3DVertex.h.
Referenced by operator!=(), irr::scene::SVertexTCoordsScaleManipulator::operator()(), operator<(), and operator==().
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Oct 24 12:42:10 2010 by Doxygen
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